Basilisk Update 0.8 - 1000x
Basilisk » Devlog
I switched a load of stuff on and forget to set reload times which ended up with this thing of beauty. Made me think that the enemies should be powerful and require loads of hits. This will mean that the player will fill the screen with bullets to destroy anything. Glorious.
Basilisk
Shmup. Unlock. Customise. Experiment. Upgrade. Basilisk. Petrify. Easy.
Status | In development |
Author | Projector Studios |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Godot, No AI, Retro, Shoot 'Em Up, solo-dev |
Accessibility | Textless |
More posts
- Basilisk Update 0.40 - wave manager29 days ago
- Basilisk Update 0.39 - sinewave80 days ago
- Basilisk Update 0.38 - faster!82 days ago
- Basilisk Update 0.37 - chicken85 days ago
- Basilisk Update 0.36 - get gud92 days ago
- Basilisk Update 0.35 - notifications93 days ago
- Basilisk Update 0.34 - sparks96 days ago
- Basilisk Update 0.33 - impact time97 days ago
- Basilisk Update 0.32 - upgrading98 days ago
- Basilisk Update 0.31 - weapon demosJun 28, 2025
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