Basilisk Update 0.8 - 1000x
Basilisk » Devlog
I switched a load of stuff on and forget to set reload times which ended up with this thing of beauty. Made me think that the enemies should be powerful and require loads of hits. This will mean that the player will fill the screen with bullets to destroy anything. Glorious.
Basilisk
Shmup. Unlock. Customise. Experiment. Upgrade. Basilisk. Petrify. Easy.
Status | In development |
Author | Projector Studios |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Godot, No AI, Retro, Shoot 'Em Up, solo-dev |
Accessibility | Textless |
More posts
- Basilisk Update 0.40 - wave manager1 day ago
- Basilisk Update 0.39 - sinewave52 days ago
- Basilisk Update 0.38 - faster!54 days ago
- Basilisk Update 0.37 - chicken57 days ago
- Basilisk Update 0.36 - get gud64 days ago
- Basilisk Update 0.35 - notifications65 days ago
- Basilisk Update 0.34 - sparks68 days ago
- Basilisk Update 0.33 - impact time69 days ago
- Basilisk Update 0.32 - upgrading70 days ago
- Basilisk Update 0.31 - weapon demos82 days ago
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