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Basilisk
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Devlog
Basilisk Update 0.23 - Redeemer
June 11, 2025
by
Projector Studios
Can a weapon ever be too powerful? Basilisk says no. Wishlist now: https://store.steampowered.com/app/2553700/Basilisk/ Also on Itch: https://projector-studios.itch.io/basilisk...
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Basilisk Update 0.22 - Persistantification
June 10, 2025
by
Projector Studios
The next bit was making sure that the configuration set by the player persists between menus. Wishlist now: https://store.steampowered.com/app/2553700/Basilisk/ Also on Itch: https://projector-studios...
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Basilisk Update 0.21 - Randomisation
June 09, 2025
by
Projector Studios
Don't know what to select? Try the random config button and see how you get on. Wishlist now: https://store.steampowered.com/app/2553700/Basilisk/ Also on Itch: https://projector-studios.itch.io/basil...
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Basilisk Update 0.20 - the config screen
May 30, 2025
by
Projector Studios
Enough explosions. Now its time for some hard UI action...
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Basilisk Update 0.19 - hypnotise
May 29, 2025
by
Projector Studios
Added the basilisk hypnotise effect which disables ships so you can cause triple damage and take them out swiftly...
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Basilisk Update 0.18 - homing missiles
May 28, 2025
by
Projector Studios
Homing missiles are now available!...
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Basilisk Update 0.16 - launch sequence added
May 23, 2025
by
Projector Studios
The rockets now 'launch' for a time before they travel in the target direction. Just needs a swoosh when the speed kicks in. Wishlist now: https://store.steampowered.com/app/2553700/Basilisk Or pre-or...
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Basilisk Update 0.17 - bringing the boom
May 22, 2025
by
Projector Studios
Now that projectile weapons are implemented, I can move onto Rockets! At the moment they just move forward but they create explosions which can take out a bunch of enemies at once. Wishlist now: https...
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Basilisk Update 0.16 - ramping up the shmup
May 21, 2025
by
Projector Studios
Many bullets make light work. Wishlist now: https://store.steampowered.com/app/2553700/Basilisk/...
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Basilisk Update 0.15 - the basilisk effect
May 20, 2025
by
Projector Studios
Working on getting the basilisk effect working which includes a hypnotic view cone, slow-down effect, background imagery, warning sirens. Wishlist now: https://store.steampowered.com/app/2553700/Basil...
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Basilisk Update 0.14 - Guns, lots of guns
May 20, 2025
by
Projector Studios
I've created a weapon manager now so I can quickly configure all sorts of projectile based weapons. Here are some examples... Wishlist now: https://store.steampowered.com/app/2553700/Basilisk/...
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Basilisk Update 0.13 - the shmup basics
May 19, 2025
by
Projector Studios
Got the shmup basics set up - some cannon fodder spawning and moving, the player's ship flying around, some bullets spraying and some noisy explosions. If you've got ideas for a sweet shmup then I'd l...
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Basilisk Update 0.12 - Godot
May 19, 2025
by
Projector Studios
Basilisk was pretty far in development but we decided to move over to Godot to see if that's any better to work with. First things first - the title screen...
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Basilisk Update 0.11 - Obstructions
December 31, 2024
by
Projector Studios
I liked the idea of clouds of spirals that linger on enemy destruction that block the player's view. Might delete later...
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Basilisk Update 0.10 - Splines!
November 28, 2024
by
Projector Studios
Now I have a nice set of weapons, I've spent some time looking at splines. Textbook shmup enemy path first...
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Basilisk Update 0.9 - More progress
October 19, 2024
by
Projector Studios
Its coming on nicely so I'll post another gif...
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Basilisk Update 0.8 - 1000x
October 17, 2024
by
Projector Studios
I switched a load of stuff on and forget to set reload times which ended up with this thing of beauty. Made me think that the enemies should be powerful and require loads of hits. This will mean that...
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Basilisk Update 0.7 - More Weapons!
August 26, 2024
by
Projector Studios
Update 7 - More Weapons! Added more weapons to the config screen. You can only choose 6 to use in-game so I've added limitations on selection and a Randomise! button...
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Basilisk dev build
May 18, 2024
by
Projector Studios
Early days but already enjoying playing my game. Can't get enough of upgrading everything and watching the screen explode in slow motion. I've shared a really early build so you can too...
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Basilisk Update 0.6 - Shields
May 11, 2024
by
Projector Studios
There's a chance that the Basilisk ability could be overpowered. So I've added shields that can counter that ability if needed...
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Basilisk Update 0.5 - disabling enemies
May 04, 2024
by
Projector Studios
Now I have the functionality of the Basilisk ability sorted - the game will slow and an enemy can be disabled after a few seconds of targetting and hit for triple damage...
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Basilisk Update 0.4 - Petrification
April 30, 2024
by
Projector Studios
I needed a strobing visual effect for the Basilisk ability. The quick first attempt turned out nicely. I love it when that happens. The idea is that the player can use this ability to disable enemies...
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Basilisk update 0.3 - Slowmo
April 24, 2024
by
Projector Studios
SLOOOOOW-MOOOOOO!!! Oh yeah, and I've got the basics of the player-enemy dynamic up and running. But, more importantly, SLOW-MO!!!...
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Basilisk Update 0.2 - Weapon Select
April 20, 2024
by
Projector Studios
Got a weapon loadout screen up and running so its nice and easy to add new weapons and abilities down the line. Loves a bit of UI I do...
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Basilisk Update 0.1 - Title Screen
April 20, 2024
by
Projector Studios
The most important thing in game dev before working on anything else is to get a funky Title Screen up and running. Don't let anyone tell you otherwise...
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