Developed for submission into the 'Games for Blind Gamers 3' and 'Blind Accessible Games Jam #2'.


The alien fleet approaches us on an aggressive war footing.

8 defence platforms orbit our planet in preparation for our last stand.

But, Sabotage!  Our sensors are down and we have no visibility.

Our engineers have hastily wired up a voice feedback system to assist our gunners in taking down the incoming attacks before they reach our planet.

Get to it, Gunner!


Instructions:

Press the indicated key to fire the weapon.



Comments

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The game seems to assume you have a QWERTY keyboard even when you do not, which caused a couple misses in the beginnign before I figured it out.

Granted, I decided not long after that actually, a far better way to play would be to just smash keys at random, so humanity would not be safe in my hands regardless.

I agree with the others that the letters aren’t always clear enough. A better solution might be to ask players to spell out increasingly complex words instead, though homophones would still need to be avoided.

Nice! I really like this.
Simple but fun.
Only issue I had was already mentioned, some of the letters sound the same.

Hi! Thanks for this game!
It would be nice to have a sound announcing how many enemies are popping & support for non qwerty keyboards!

(The letters are also sometimes very confusing, because the  voice is a little muffled)

hey,

Thanks for taking time to play the game.

Yeah, e d b c v p can all start to sound a bit  similar. Couldn’t get chance to record something clearer unfortunately.