Rogue Runner v0.8.2 - Room Editor III

A quick addition with the Room Editor feature is being able to delete any tiles using the RMB if you make a mistake.

It is at this point that I realised that the way I was using prefabs isn't going to work for the level editor. So I'm going to have to bite the bullet and learn how to save positions/types in a json file - which can then be loaded back in later.

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